An experimental first person physics puzzler that pushes Nvidia's PhysX to its limits!
WARNING! Due to the highly experimental nature of the physics in Viscosity, it is strongly recommended to have a powerful processor in your computer! Modern Quad Core processors run this game best!
Game Genre: First Person Physics Puzzler
Built for: Digital Game Design
Project Development Time: 2 Months
W A S D (or arrow keys) to move.
SPACE to jump
Hold LEFT SHIFT to sprint
LEFT MOUSE to interact with objects (and change the phase of the Viscosium sample)
RIGHT MOUSE HOLD to pull along the liquid Viscosium.
TEAM PROJECT BY: Team No Fun Allowed.
---Aidan Lawrence---Julio Gonzalez---Phillip Gonzales---Zac Bogner---
Supported Aspect Ratios: