Shaped Combat

"Primitive" Turn-based 3D combat game

Production Information

Game Genre: Turn-Based Combat
Built for: Game Prototyping
Project Development Time: 1 week
Engine: Unity3D

Controls:
Mouse to select actions and trace amounts of keyboard usage

Supported Aspect Ratios:
-16:9

In-Game particle effects and "Fighting Platform" UV mapping/Texturing provided by Zac Bogner